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Published 11th April 2017

A curved-space infinite-arena shooter with novel weapon trade-off mechanics.

Currently in early but active development, he’ll be running playtests throughout the summer to make sure Bounds is a bonkers but balanced twin-stick blast. Release is targeted for Autumn 2017.

DEV Blog – via Twitter

Barry has more games which you can have a look at on his page

Make sure you say hi to him via Twitter @BarrySkellern