A curved-space infinite-arena shooter with novel weapon trade-off mechanics.
Currently in early but active development, he’ll be running playtests throughout the summer to make sure Bounds is a bonkers but balanced twin-stick blast. Release is targeted for Autumn 2017.
DEV Blog – via Twitter
— Barry One (@BarrySkellern) April 1, 2017
Barry has more games which you can have a look at on his itch.io page
Make sure you say hi to him via Twitter @BarrySkellern