Hue – Fiddlesticks | Review

In Hue, the player explores a grey land while searching for their missing mother. The player can uncover coloured pieces, which when matched against obstacles will cause them to disappear, revealing new puzzles. As the player progresses and unlocks more colours, the game’s difficulty increased with more colours being needed to complete puzzles. There are eight colours to find in this game; Blue, Dark Blue, Purple, Pink, Orange, Red, Yellow, Lime.


Hue, The Review




I recommended you play this game with a controller because the controls are smooth, reactive and solid. Hue relies on colour puzzles that players have to overcome to move forward. The game forces the player to become proficient with the use of the colour ring. You start by learning how the ring affects the world as you progress, making objects of that same colour “disappear” and allowing the player to overcome that hurdle. In fact, some of the puzzles require you to expertly swap colours to jump across dangerous hazards. In the later level some of the hazard themselves are coloured and swapping colours will allow you to pass through them unharmed. Hue makes use of Push blocks throughout as well as coloured platforms. The set up is again well thought out with the player switching colours regularly to allow the blocks to be arranged correctly.

I really like the flow of Hue, the fact when you go to us the ring it slows the game is perfect. I often will make a jump and whilst the character is moving I then pick the colour that allows me to move forward. The slow down if used well becomes a point to think about the upcoming puzzle.

Chaining together movement, switching colours and overcoming hurdles is the real fun factor of this game. If you get it right that is!


Presentation and Graphics


Straight off the bat, Hue is great because of its attention to detail and use of colour. The game trailers and press imagery does this game real justice. The design of the characters and the world is awe-inspiring I really love the style of this game its kind of like Shadow puppets meet puzzle platforming. The graphics feel none intensive, but pull off an air of real art and devotion throughout. The choices of colour within the game is perfect, not overwhelming or annoyingly but striking and vivid. I often found myself sticking to one colour until a puzzle required me to make a change to move forward.


Main Features

Deep and interesting story


Switching colours

Full colourblind support



Single Player

Colourblind Mode


Level design

The puzzle design within Hue is without any doubt my favourite thing about this title. Well paced puzzles are set to the “sweet spot” when you consider difficulty curve.  I especially loved the attention to placements and clues that players learn to look out for. Hue really rewards exploration with collectables to unearth and earn. Very similar to Metroid Hue uses off-screen visible platforms to demonstrate and hint where the player has to gain access to.