Here is a low down of the 33 games I played while at EGX Rezzed 2017, games to be on the look at for and buy.
These 20 games showcased at EGX Rezzed 2017 will be typically unknown and so come first.
“A Place for the Unwilling” is a narrative experience set in the last days of a dying city. No puzzles or “game over” screens, just you, the city and dozens of stories to discover. Time never stops in this city and the ending keeps getting closer.
“This is an interactive story, which encourages you to talk to other city folk to unearth a story which will require several playthroughs to unveil.”
“You could be excused to find this game too slow when you first pick up the controller, but this is actually part of the experience. You are racing slowly to reach a goal, using powers, boosts and tactics to succeed. This game allows those that are not proficient gamers to get involved!”
“A community lead art project on your phone, where you take turns painting on a canvas.”
“Everything” is an interactive experience where everything you see is a thing you can be, from animals to planets to galaxies and beyond. Travel between outer and inner space, and explore a vast, interconnected universe of things without enforced goals, scores, or tasks to complete. Everything is a procedural, AI-driven simulation of the systems of nature, seen from the points of view of everything in the Universe.
“A wonderful, beautiful and some what comical look at the universe we live in.”
“EXO ONE” is a surreal, exoplanetary exploration game. Drift and flow across enigmatic alien landscapes using a gravity based movement system. Atmospheric, diffused visuals are merged with otherworldly sound effects and a hypnotic electric guitar soundtrack
“Gorgeous, wonderful and a real treat for the senses”
“Flotsam”, a survival-focused townbuilder in a flooded world your focus is to Survive in this flooded world. Use salvaged flotsam and garbage to expand your floating town. Encounter strange creatures and relics of the old world.
“A very immersive and wonder survival game. Full of challenges, wonderful characters and creatures.”
“Four Last Things” is a point-and-click adventure game made from Renaissance-era paintings and public domain recordings of classical music. It is about sin, and the Four Last Things – Death, Judgement, Heaven and Hell – and strives to be intelligent and ridiculous in equal measures.
“Sadly I didn’t get to play this title for very long, but it did pique my interest and I will be exploring the game again soon!”
“FROM DARKNESS” is based on extensive research in Kenya and Uganda, conducted in close co-operation with African NGOs and many dozens of interviewees. With their help, the artists gathered over 60 hours of interview and video footage, producing an intense interactive documentary experience.
“This is a very unique interactive story.”
“Future Unfolding” is an action adventure that is all about exploration. Your goal is to unfold the mysteries and solve the puzzles hidden in the beautiful landscapes around you. There are no tutorials, and no one is telling you what to do.
“Not the first time I’ve seen this game at EGX, however the last time I saw the game was part of Indie MEGABOOTH in Birmingham. Lovely game and easy to play, explore and enjoy.”
“GNOG” is a wondrous journey through a universe of playfully interactive monster heads. Explore a myriad of unique interconnected heads and the worlds they carry within, as you try to decipher each one’s quirks and advance to the next. Interact with the outside to change the inside and vice versa to reveal the exit!
“I could have lost hours to this game, a real fun, magical experience. I loved this game.”
“An exploration game based on exploring the world while listening to good music.”
“Milkmaid of the Milky Way” is a classic point’n’click adventure game where you play Ruth, a young woman living alone on a remote farm in a faraway fjord in 1920’s Norway it’s also written completely in rhyme.
“I love these cast back games to the glorious point and click genre form the Lucas Art days. This game does not disappoint.”
“Muddledash” is couch-competitive octopus racing. You are a wriggly little octopus, trying to get to the most bopping party of the year with a gift in hand before all your friends. Just one catch – there’s only one gift. Fashionably late is now out of season.
“This is pretty much speedrunners with squids, and I love it! #SpeedyGreen”
“Very confusing and disorienting experience, but, one I will happily play again.”
“Old Man’s Journey” a soul-searching puzzle adventure game, tells a story of life, loss and hope. Entrenched in a beautifully handcrafted world, players embark on a heartfelt journey interwoven with playful puzzles. Interacting with the serene and whimsical environment, players solve puzzles to shape the world around them, growing the hills to create the old man’s path forward.
“I absolutely fell in love with this game. Just play it and you’ll understand why.”
“Oniri Islands” is a co-op adventure game for two players. You play two kids lost on a mysterious island, searching for your shadows. You will find animal masks giving you magical powers to survive. Mina and Tim, the heroes, are two smart toys that come to life on your tablet.
“A tablet game with real toys that you use to interact with the game world.”
Being a shepherd is my escapist fantasy. I don’t really want to be a shepherd, I know it’s no easy job. But there are some moments where I just want to leave making computer games behind. Do real work with my hands. “SOLITUNE” is about these moments. Being not yourself. Wanting to leave.
“This game is intriguing and will make you want to start questioning your life, yourself, while you play the game.”
“STATE MACHINE” is the story of a wandering programmer on a distant island, disrupting the world. It is a story of survival in the industrial style: of teaching robots to be smarter, to be better, and to make money. After that… what else might they learn?
“This game is all about coding and teaching you how to code without directly teaching you in a class room. I loved it, as a non coder, I felt I was learning and gaming at the same time.”
“TACENDA” is an interactive audio-visual storytelling experience for mobile devices which presents real life stories on a virtual train ride. Using audio sourced form the BBC’s Listening Project, it presents the true lived stories of people from a variety of backgrounds as bite-sized chunks, designed to be contemplated over the span of a real-life train journey or commute.
“Mobile game which focuses on narritive and tells you a story of commuters on a train ride. A calm and interesting experience.”
“This verison of the game made two people play together to try and keep the patient alive for the longest time possible. A true cooperative game.”
Rezzed Floor at EGX Rezzed 2017
Here is a breakdown of the titles I was able to play.
“Japanese influenced rhythm game, which was on point, the timing was perfect, the music was ace and the style was wonderful.”
“A flipped look at the turn-based strategy genre in which this game focuses on the view of the aliens defending themselves from the invading humans!”
“I have been following this game for years waiting for them to release a new playable demo, and the build at the show did not disappoint. Very stylish and wonderful game play reminds me why I have waited so patiently.”
“A pixellated collect-a-thon battle arena where combatants collect batteries, boosters and weapons to defeat other blockship pods. A great multiplayer battler.”
“Battle arena with clear smash bro’s influeances, love this game.”
“A randomly generated dungeon crawler, a kind of Luigi Mansion meets Binding of Isaac. Clearly inspired by 90’s cartoons like Ren and Stimpy and Rocko’s Modern Life this game has air of humour throughout”
“Prison architect style resource management game. Unfortunately the game build crashed a few times when I was playing it but am happy to try again soon.”
“This game is the kind of game I love to play, it ticks every box I have as a fan of games and more. I can not rate it highly enough.”
“The sequel to Q.U.B.E. and improves on the previous game a lot. I am very happy about this game. and Can’t wait for launch!”
“This game wouldn’t be normally the kind I would play but as it was recommended to me at the show I had to play it. I turned out to quite good at it and did enjoy it. It is a bit gory and violent but has it good points as well.”
“The Room series of games are a regular feature and favourite of mine when they release them or show them at events. This game improves on the original and the demo build was beaten in a good time by yours truely.”
“This game is one I am very excited for, it is wonderful, a real stealth focused pixellated game. I can’t stop exploring and playing this game, even if I did keep unearthing bugs while I played.”
“This game is based in the same universe as a favourite of mine Teslagrad and I am so hyped as Rain Games always hit my personal high standards and with this title I am hoping they are about to do it again.”